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 This book is derived from the previous editions, the first three of which were written and contributed by James Peterson. Download this book for free only for education purpose and you have o accept the  term and condition to download this book. This edition is also free like the previous versions of this book. Now download and prepare your exam!

Information:
Book name: Operating System Concepts
Authors:        
ABRAHAM SILBERSCHATZ
Yale University
PETER BAER GALVIN
Pluribus Networks
GREG GAGNE
Westminster College

In this book, we will do a quick overview of how to build an application in Visual Basic. You’ll learn a new vocabulary, a new approach to programming, and ways to move around in the Visual Basic environment. You will leave having written your first Visual Basic program.

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Information:

Book Name:                        Learn Visual Basic 6.0

Book Edition:                     8nd Edition

Book Author:                     Lou Tylee

Book downloads Size:    4 MB

Download Source:           Free and with high performance Google server

If you want to download this book, please use the following link to download this book for free.   




This is a great book of ASP.NET and for and originally published by Microsoft not for absolute beginners, but I do say it is a book for everyone student, instructor and beginner including current user and student and instructor. So this book will help you in ASP. NET to solve the problem in asp.net.

You can download this book for free and without any tension.


__________________________________________________________

Book Name:
Programming Microsoft ASP.NET MVC
Author name:
Dino Esposito
Edition:
2nd 
Size:
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If any one want to take up programming seriously and easily, you have to come across the right book. It will give you a flying start to your long journey into learning and seeking a modern programming languages and software development technologies. This book teaches and learn you the fundamental principles and concepts of programming with C#, which have not changed significantly in the past 10 years from now to past 10 year.So do not hesitate and feel boor to read this book even if C sharp is not the language you would like to pursue and want to learn absolutely . Whatever language that you want to learn, the knowledge this book will give you here will stick, because this book will teach and learn you to think like programmers and coders. So this book will show you and teach you how to write programs for solving practical algorithmic problems and make decision and understand the user and customers snalious, form the skills in you to come up with algorithms, and use various data types and data structures.

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Information:
Book Name: 
Fundamental of Computer Programming with C#
Author Name:
Svetlin Nakov & Co
Book size:
12 MB
Format:
PDF
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This book is basically written and prepared to help experienced developers to lean and seek the visual basic in easy and best way. For those who are new here and just starting the translation from other languages to this language, and for those who users and student that are unable and nothing to do any thing. This book give and provide the most common programming techs and tasks and concepts that a programmer really need.
This book provides details about not only the latest version and new version of Visual Basic and the new .NET Framework 4.5. More important is that it carries this coverage to a new platform, Windows, and a new categories and class of Windows Store applications. In a result the contents of this book have been turned upside down.

Information:
Book Name:
Professional Visual Basic® 2012 and .NET 4.5 Programming
Author names:
==>                      Bill Sheldon 
==>                      Billy Hollis
==>                      Rob Windsor
==>                      David McCarter
==>                      Gastón C. Hillar
==>                      Todd Herman
Book Size:
                             45 MB
Format:

                            PDF rich
Credits:

Download free this book without any charge:

Enjoy the best



Most of the images in the book, including the tiles on the cover, were generated
by the author.
Some of the tile images on the cover are from flickr creative commons licenses
images from: ell brown, Johnson Cameraface, cogdogblog, Cyberslayer, dmealiffe,
Dunechaser,MichaelFitz,Wolfie Fox, glingl, jurvetson, KayVee.INC, michaeldbeavers,
and Oneras.
The Van Gogh Starry Night image from Section 1.2.2 is from the Google Art
Project. The Apollo Guidance Computer image in Section 1.2.3 was released by
NASA and is in the public domain. The traffic light in Section 2.1 is from iStock-
Photo, and the rotary traffic signal is from the Wikimedia Commons. The picture
of Grace Hopper in Chapter 3 is from the Computer History Museum. The
playing card images in Chapter 4 are from iStockPhoto. The images of Gauss,
Heron, and Grace Hopper’s bug are in the public domain. The Dilbert comic in
Chapter 4 is licensed from United Feature Syndicate, Inc. The Pascal’s triangle
image in Excursion 5.1 is fromWikipedia and is in the public domain. The image
of Ada Lovelace in Chapter 6 is from the Wikimedia Commons, of a painting by
Margaret Carpenter. The odomoter image in Chapter 7 is from iStockPhoto, as is
the image of the frustrated student. The Python snake charmer in Section 11.1 is
from iStockPhoto. The Dynabook images at the end of Chapter 10 are from Alan
Kay’s paper. The xkcd comic at the end of Chapter 11 is used under the creative
commons license generously provided by RandallMunroe.


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This item was posted by Ghulam Mujtaba Khan








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This item was posted by Ghulam Mujtaba Khan




When a computer software succeeds—when it meets the needs of the people
who use it, when it performs flawlessly over a long period of time, when it is
easy to modify and even easier to use—it can and does change things for the better.
But when software fails—when its users are dissatisfied, when it is error prone, when it is difficult to change and even harder to use—bad things can and do happen. 




We all want to build software that makes things better, avoiding the bad things that lurk
in the shadow of failed efforts. To succeed, we need discipline when software is
designed and built. We need an engineering approach.
In the 20 years since the first edition of this book was written, software engineering
has evolved from an obscure idea practiced by a relatively small number of zealots
to a legitimate engineering discipline. Today, it is recognized as a subject worthy of
serious research, conscientious study, and tumultuous debate. Throughout the industry,
software engineer has replaced programmer as the job title of preference. Software
process models, software engineering methods, and software tools have been adopted
successfully across a broad spectrum of industry applications.
Although managers and practitioners alike recognize the need for a more disciplined
approach to software, they continue to debate the manner in which discipline
is to be applied. Many individuals and companies still develop software haphazardly,
even as they build systems to service the most advanced technologies of the day.
Many professionals and students are unaware of modern methods. And as a result,
the quality of the software that we produce suffers and bad things happen. In addition,
debate and controversy about the true nature of the software engineering
approach continue. The status of software engineering is a study in contrasts. Attitudes
have changed, progress has been made, but much remains to be done before
the discipline reaches full maturity.






When computer software succeeds—when it meets the needs of the people who use

it, when it performs flawlessly over a long period of time, when it is easy to modify

and even easier to use—it can and does change things for the better. But when software

fails—when its users are dissatisfied, when it is error prone, when it is difficult to change

and even harder to use—bad things can and do happen. We all want to build software that

makes things better, avoiding the bad things that lurk in the shadow of failed efforts. To

succeed, we need discipline when software is designed and built. We need an engineer-
ing approach.

It has been almost three decades since the first edition of this book was written. During

that time, software engineering has evolved from an obscure idea practiced by a relatively

small number of zealots to a legitimate engineering discipline. Today, it is recognized as a

subject worthy of serious research, conscientious study, and tumultuous debate. Through-
out the industry, software engineer has replaced programmer as the job title of preference.

Software process models, software engineering methods, and software tools have been

adopted successfully across a broad spectrum of industry segments.

Although managers and practitioners alike recognize the need for a more disciplined

approach to software, they continue to debate the manner in which discipline is to be

applied. Many individuals and companies still develop software haphazardly, even as they

build systems to service today’s most advanced technologies. Many professionals and

students are unaware of modern methods. And as a result, the quality of the software that

we produce suffers, and bad things happen. In addition, debate and controversy about the

true nature of the software engineering approach continue. The status of software engi-
neering is a study in contrasts. Attitudes have changed, progress has been made, but

much remains to be done before the discipline reaches full maturity.




OR















Development of Wireless Networking
Although the origins of radio frequency based wireless networking can be
traced back to the University of Hawaii’s ALOHANET research project
in the 1970s, the key events that led to wireless networking becoming
one of the fastest growing technologies of the early 21st century have
been the ratification of the IEEE 802.11 standard in 1997, and the
subsequent development of interoperability certification by the Wi-Fi
Alliance (formerly WECA). From the 1970s through the early 1990s, the growing demand for
wireless connectivity could only be met by a narrow range of expensive
hardware, based on proprietary technologies, which offered no interoperability of equipment from different manufacturers, no security
mechanisms and poor performance compared to the then standard 10 Mbps wired Ethernet.
The 802.11 standard stands as a major milestone in the development of
wireless networking, and the starting point for a strong and recognisable
brand — Wi-Fi. This provides a focus for the work of equipment
developers and service providers and is as much a contributor to the
growth of wireless networking as the power of the underlying
technologies.






OR 









The structure of the book is based around the fundamental software engineering
processes. It is organised into seven parts. The first six focus on software processes
and the final part discusses some important new software engineering technologies.


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Although HCI emerged in the 1980s, it owes a lot to older disciplines. The most central of these is the field of human factors, or ergonomics. Indeed, the name of the preeminent annual conference in HCi the Association for Computing
Machinery Conference on Human Factors in Computing Systems uses that term. SIGCHi is the special interest group on computer-human
interaction sponsored by the ACM.2
Human factors is both a science and a field of engineering. It is concerned with human capabilities, limitations, and performance, and with the design of systems that are efficient, safe, comfortable, and even enjoyable for the humans who use them. It is also an art in the sense of respecting and promoting creative ways for
practitioners to apply their skills in designing systems. One need only change systems in that statement to computer systems to make the leap from human factors to HCI. HCI, then, is human factors, but narrowly focused on human interaction with
computing technology of some sort.


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Jeffrey A. Hoffer

University of Dayton

V. Ramesh

Indiana University

Heikki Topi

Bentley University

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A Practical Approach to Design,

Implementation, and Management
         


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A Practical Approach to Design,

Implementation, and Management



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Welcome to Data Structures Using C++, Second Edition. Designed for the CS2 C++ course,


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It gives me immense pleasure in presenting the first edition of the book-Principles of
DATA STRUCTURES Using C and C++ which is a unique text valuable for professionals
that covers both theoretical and practical aspects of the data structures.
The study of data structures is an essential subject of every under graduate and
graduate programs related to computer science.



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A brief book for the programmer and basic techniques for instructors and students.
C++ how to program 8th edition by Paul Deitel and hervy Deitel (Deitel&Deitel)
                   

     


                                   















Download free from here